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The DRAchenfeder Kamera Experiment (DRAKE)
Below you will find some video clips that have been shot with our self developed Drake HD camera (D.O.P: Markus Rupprecht, shot on indoor and outdoor locations). Please note, that these original film shots were produced in winter 2004/2005, mostly under critical light situations. For the future shootings we really look forward to have some sunlight!

All videos are in full HD 720p resolution (1280 x 720 pixel) / 24 frames per second. To save disk space the videos are compressed with the divX codec at an average factor of 100. This tends to results in slight commpression artefacts (click to download the free codec).
Due to the still very high resolution, playback problems may occur on slower computers! We recommend the Videolab player (click to download the free player), which largely elevates this problem.

If you want to see the shots in full quality, you can order umcompressed clips on DVD for free. Just write us a short Email. Please bear in mind that these uncompressed clips require high-end computer hardware.

An apt quotation regarding Drake :
"First of all: Very cool pictures, thank you for this! The camera design looks like "Murnau meets Matrix". I am a bit afraid that not everybody finds this as sexy as I do, but I think that pros will prefer buying a solid piece of metal that looks like you could stop a battle tank with, instead of one of these phallic shaped plastic cameras that exist on the prosumer market."
JPE, Hamburg, Germany

 

Video clips

 

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Track shot towards Anél

A short glimps into a dream sequence. The movement towards the magician Anél shows impressively the film-like qualities of our digital HD camera. This depth-of-field (DOF) effect can't be made with video cameras. Notice the depth effect on the changing background. The richness in detail is also very impressive. Much to the discomfort of our make-up artist you can see every pore!


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Hunter close-up

Fiallan the hunter, here in close-up. The depth-of-field measures only a few inches. The fine hair is shown in full detail and can even be enlarged without any loss in detail. The picture is softly illuminated by tube spotlights and supported by a gentle gamma curve. To our surprice we found the detail richness even increased by uprezzing the mateieral to 1080p using the High Ende Quantel Equipment over at Swiss Effects!


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Mage hand detail

The sand is a good example of the "film shutter" effect: the motion blur of the falling sand. This is something you can't do with a video camera.

 

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Hunter waist shot

Another example of the film motion blur. Fiallan the hunter spots something and draws her bow.


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Fire basket night

An outdoor night shoot. The scene was illuminated with two small Fresnel lense spotlights and real fire in the foreground. Please notice the fine contrasts at the gate in the background. They remain after the print to 35mm film We calibrated the HD monitor in a way that we can get a good feeling, how the contrasts will show on the print - "what we see is what you get".

 

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Torch night

Another shot from the same night scene with the same light situation. Hogard grabs a torch and enters a building. Please notice the blur caused by the fire basket in the foreground. Although the fire can't be seen it remains present.


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Eye detail

A macro track shot towards an eye, with only a few milimeters DOF. You can see every vein.

 

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Track shot towards blacksmith

Only illuminated by two of our "LED torch spotlights" and one small tube light the red-hot iron comes to full presence. The sparks are real and not digitally added.


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Crane shot towards shamen

The DOF is not the only advantage of our camera. It also allows the use of true wide angle lenses. Lenses which deserve this name. This crane shot starts in a height of approx. eight meters and was shot with a 9mm lens.

 
 

Pictures of the Drake camera

 

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If you have any questions: send us an Email